Super Smash Bros was introduced to me by a friend of mine years ago while Wii U was still being introduced at E3 2011… He let me borrow Super Smash Brawl and a game cube controller to use with my Nintendo Wii… This brings me to yesterday when I was holiday shopping on Amazon for video games, and noticed that 25 of the highest selling video games, 10 were for the Nintendo Switch! Out of all highest selling video games of 2018 Amazon had on their site, the #1 on their list was Super Smash Bros Ultimate… Furthermore, on the list of products Amazon had (which were a total of 50), there was the Smash Bros Ultimate controller, which was number 5 most sold when I checked yesterday! Why am I so damn dumbfounded by this? For one, Super Smash Bros Ultimate won’t be out until December 7th; two, the game was only teased 5 months ago via Nintendo Direct; and three, Super Smash Bros is one of the oldest fighting games around… I mean, it started out as a 64mb cartridge! So what’s so big about Super Smash Bros? Well for that, we’re gonna have to go back… Way Back!
Super Smash Bros History
Here’s a little Super Smash Bros History… Super Smash Bros, which was created by Masahiro Sakurai was first released in 1999 for the Nintendo 64 in Japan… The game itself became an instant, not to mention unexpected success… Why?? First of all, the fighting mechanics were totally different from other fighting games of its time. You know the health bars on Street Fighter, Tekken, & Mortal Kombat? Don’t expect to them in Smash! In fact, there are stages or platforms you need to knock your opponent from into what’s called the “Blast Zones”, which are located above, below, and beside each platform you’re fighting on.
another difference are the characters… The characters were totally different from traditional fighting games, some of which weren’t even people! Initially there were twelve (8 you could choose from the get & 4 that were unlockable) – Mario, Donkey Kong, Kirby, Link from Zelda, Pikachu, Samus Aran from Metroid, and Yoshi… The other four characters you could unlock later were Luigi, Captain Falcon, Ness, and Jigglypuff.
Super Smash Melee
By 2001 Nintendo released Super Smash Bros Melee, which not only came with more characters, it outdid its predecessor in Japan! In fact,
Super Smash Tournaments
Super Smash Melee went pro in 2002 with the Tournament GO (TG) Series, which was founded in Cali by Matt Deezie (Father of the Super Smash Tourney Scene…). The first TG Event was held April 6th, 2002 and its last event took place August 21st, 2006. Back then, the most attendance TG saw was over 112; today Super Smash Tournaments are major events all by themselves…
Today, Super Smash Tournaments held by the likes of let’s say “CEO (Community Effort Orlando) Fighting Game Championships” holds the title with entrants… For example, this year’s CEO entrants for Super Smash Bros for Wii U (alone) were 679! That’s 111 more than Street Fighter V: Arcade Edition & 323 more than Tekken 7!! EVO (Evolution) Championship Series held in Las Vegas had a total of 1,358 entrants for the same Super Smash edition and a pot size of $13,580!
Difference Between Super Smash Melee and The Original…
The difference between Super Smash Melee and the original Super Smash Bros is really in the execution… For instance, in the original, the emphasis was on the first hits & combo shots, where Melee is about quick precise movements, which creates openings to short improvisational combos. This is why Melee is played the most out of the four editions (Super Smash Bros or Smash 64, Melee, Brawl, and Smash 4).
With the much anticipated Super Smash Bros Ultimate for the Nintendo Switch being released in December, many players not to mention tournament coordinators are having to prepare not only in a new game, but new console as well!
My friend, Mitch Machado who’s an event coordinator and manager hired by CEO, EVO, and other Super Smash Championship events around the country, was recently hired to manage next month’s Canada Cup 2018 in Toronto. He and I talk all the time, and he says there’s nothing like it!! Every event is different from the other, some bigger than the next… If there’s a common denominator when it comes to each event, it’s this, “It’s all work and no play”… His work days are from early in the morning set up to late at night breakdown!
Super Smash Bros ain’t no joke!! Super Smash is a major event in the E-Sports scene and it’s only getting bigger…